Projects

Click on project image for more information
Shape morphing
Research
C++
Report
Master graduation thesis on new 2D shape morphing techniques. (2023)
CPU Raytracer
Rendering
C++
A Whitted style CPU Raytracer with a BVH acceleration structure. (2022)
CBSR system
Media Tech
Python
Report
A Content-Based Shape Retrieval system which is able to return 3D shapes that are similar to a given query shape. (2022)
Hunter Gatherer
Game dev
C#
Unity
Multiplayer
A real-time strategy game in which players are driven towards each other by the flooding island. (2020)
Voxel Engine
Technical
C++
OpenGL
GLSL
Voxel Engine developed from scratch using modern OpenGL over a period of four weeks. (2020)
Check the GitHub.
I Lost My Luggage
Game dev
C#
Unity
I Lost My Luggage is a chaotic organization game. Find people their lost luggage back, and keep the facility organized! (2021)
Check the steam page
Edu Play Book
Game dev
C#
Unity
A children’s books reading app I worked on for half a year during my internship at DTT. (2019)
Check the website.
Vittles
Android dev
Kotlin
An app that helps reduce food waste. (2019-2020)
Bubbles Unite!
Game dev
Java
A bubble shooter in which you must mix colours to shoot a colour of your choosing. (2017-2018)

About me

Hello! My name is Arjen Simons. I am a PhD Candidate in ALGO at TU Eindhoven, where I research algorithms for (geographical) information visualisation.