Projects

Click on project image for more information
Shape morphing
Research
C++
Report
Master graduation thesis on new 2D shape morphing techniques. (2023)
CPU Raytracer
Rendering
C++
A Whitted style CPU Raytracer with a BVH acceleration structure. (2022)
CBSR system
Media Tech
Python
Report
A Content-Based Shape Retrieval system which is able to return 3D shapes that are similar to a given query shape. (2022)
Hunter Gatherer
Game dev
C#
Unity
Multiplayer
A real-time strategy game in which players are driven towards each other by the flooding island. (2020)
Voxel Engine
Technical
C++
OpenGL
GLSL
Voxel Engine developed from scratch using modern OpenGL over a period of four weeks. (2020)
Check the GitHub.
I Lost My Luggage
Game dev
C#
Unity
I Lost My Luggage is a chaotic organization game. Find people their lost luggage back, and keep the facility organized! (2021)
Check the steam page
Edu Play Book
Game dev
C#
Unity
A children’s books reading app I worked on for half a year during my internship at DTT. (2019)
Check the website.
Vittles
Android dev
Kotlin
An app that helps reduce food waste. (2019-2020)
Bubbles Unite!
Game dev
Java
A bubble shooter in which you must mix colours to shoot a colour of your choosing. (2017-2018)

About me

Hello! My name is Arjen Simons. I recently graduated Cum Laude from the Game and Media Technology Master at Utrecht University. Working in teams to achieve new goals while challenging myself to learn and enhance skills, drives me to keep growing as a developer and researcher.